unsealing the chronicle — the guild archive
breaking the wax seal · 20-Steinwacht-822
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Stonemount
D&D 5.5E
CLASS
PARTY EYES ONLY
DIST
PLAYER-FACING
SESSION
EP 04
LEVEL
5
CODE
20-Steinwacht-822
Chronicle Entry

The Scenic Route

Darkwood Grove & The Thunderplains
01

The Tale So Far

Flagged down on the Silverline Pass by Aenon Brambleheart of the Herd of the Wind, the party answered an urgent plea: tribal younglings were vanishing into the Darkwood Grove, a place too thick for Centaur warriors and too dark for the rest of the Firbolg tribe to enter. Where local guides faltered, the group pressed on without hesitation. Seeing past a hag's glamour that fooled even seasoned eyes, Azeem alone sensed the rot beneath the grove's inviting charm and struck first, shattering the illusion and exposing "Aunty Twitchwillow" as a green hag. After a hard-fought battle, the party subdued her, recovered the missing younglings, and — bound by the ancient and unbreakable nature of a hag's vow — honored their oath to release her in exchange for her permanent departure. The grove was left lighter for it, and a rare procession of mourning Centaurs bowed to the party in gratitude and respect. A detour to Azeem's old training village turned grim: Breaker Azsun's grave had been desecrated, broken open from the inside, and townsfolk had gone missing. Matriarch Naza Biter had already alerted Grandmaster Yusha, and the party pledged to follow up. Back in Stonemount, the group tracked a lead on Prius through his associate Farren Gormund, engineered a ruse to draw him out, and — after a skirmish with skeletons in tow — captured Prius alive this time, handing him over to the Glacier Guard before retiring to the Skinny Minister for a well-earned rest.

Rumors & Whispers
STATUSSuccessful rescue & capture mission ALLIES GAINEDHerd of the Wind (Firbolg & Centaur tribe) THREAT NEUTRALIZEDAunty Twitchwillow, green hag — bound by unbreakable vow to depart forever PRISONER TAKENPrius — captured alive, handed to the Glacier Guard OPEN THREADBreaker Azsun's grave desecrated, opened from within
02

The Realm

NSEW

Darkwood Grove & The Thunderplains

Local Lore
REGIONSilverline Pass & the Thunder Plains — a corridor known for dodgy traffic, now shown to hide deeper fey corruption DARKWOOD GROVEA pocket of fey corruption tied to a green hag's long predation; with her banished, locals report the woods already feel lighter, though full recovery may take seasons STONEMOUNT VILLAGEOnce peaceful under Matriarch Naza Biter's rule; now unsettled by disappearances and a grave breached from the inside, raising fears of restless dead or necromantic interference tied to the wider region's troubles GUILD ATTENTIONGrandmaster Yusha has been formally notified of the grave desecration — expect the guild's interest in Stonemount to sharpen UNDERWORLD RIPPLEPrius's capture and Gormund's exposure likely destabilize the local bandit network operating along the Thorne Road
03

Encounter Standing

Darkwood Grove Corruption
low
Stonemount Village Unrest
high
Prius's Bandit Network
medium

Party Status

Several
Firbolg Younglings Rescued
1
Hag Banished
1
Bandit Leader Captured
04

Quest Objectives

01

Rescue the Herd of the Wind's missing younglings

Tracked into the Darkwood Grove, found held by a green hag disguised as a friendly herbalist; younglings recovered and returned to the tribe.

Main Quest
02

Capture Prius

Lured out via Farren Gormund, fought alongside skeletons, and successfully taken alive — handed off to the Glacier Guard.

Main Quest
03

Investigate the desecration of Breaker Azsun's grave

Grave found opened from within; Naza Biter has alerted Grandmaster Yusha, but the cause remains unconfirmed.

Side Quest
04

Await word on the Edrar meeting

News of the deal with Edrar was delivered to the Orb; the party is told to remain in town until further word arrives.

Side Quest
05

Illustrations & Handouts

Illustrations & Handouts
The Scenic Route
06

Chronicle Log

Silverline Pass
Aenon Brambleheart of the Herd of the Wind approaches the group, pleading for help recovering missing tribal younglings last tracked to the Darkwood Grove.
Darkwood Grove
The party enters where Centaur warriors and tribal scouts could not. Azeem alone senses a deep malice hidden beneath the grove's idyllic surface.
Darkwood Grove
A seemingly friendly woman, "Aunty Twitchwillow," offers food and hospitality. Azeem strikes first, breaking her glamour and revealing a green hag.
Darkwood Grove
After a fierce battle, the hag is subdued and interrogated. Missing younglings are recovered nearby; grim evidence is found in her cauldron.
Darkwood Grove
Bound by the unbreakable magic of a hag's vow, the party honors its word and releases her in exchange for her permanent departure from the region.
Darkwood Grove
The party exits with the rescued younglings to find the grove already feeling lighter, and a line of mourning Centaurs bowing in respect and gratitude.
Village near Stonemount
A detour to visit Breaker Azsun's grave turns troubling — the village is unnaturally quiet, people have gone missing, and the grave itself has been desecrated, opened from within.
Village near Stonemount
Matriarch Naza Biter confirms she has already written to Grandmaster Yusha regarding the desecration.
Thorne Road
The party returns toward the Orb to deliver news of the deal struck with Edrar, and is instructed to remain in town for further word.
Return to the Surface
Captain Melvin identifies the mysterious letter's likely author as Farren Gormund, a guild master and known associate of Prius.
Stonemund Streets
The party tricks Gormund with a false message from Edrar, luring him back to Prius's home.
Prius's Hideout
A fight breaks out against Prius, Gormund, and animated skeletons. This time, Prius is captured alive rather than escaping.
Stonemount
Prius is handed over to the Glacier Guard. The party retires to the Skinny Minister for a well-earned rest.